The 3D viewer
The 3D viewer turns your project into a scene you can orbit: real terrain, drill traces desurveyed from your survey data, and downhole geology and grades painted along the holes.
Building the scene
The scene sets itself up when you open it: drill traces are built from your surveys and the terrain is fetched for the project's area (see the topography topic). The status strip under the scene says what is still building and why.
What you can show
- Terrain — from your project's elevation data, with imagery draped.
- Drillholes — collars and traces; colour and filter them, and paint intervals along the trace: assay grades by ranges you define, lithology and alteration in their lookup colours.
- Point data — surface samples, structural measurements, water sites.
- Land holdings — claim polygons draped on the terrain.
Grade ranges and their colours are configurable per element — the same ranges drive the map and strip logs, so red means the same thing everywhere.
Sharing it
Save what is on screen as a named view (Views, at the top): your team opens the same view from its link.
In development: geostatistics — block models and grade estimation are being built and will appear here when ready. What you see today is display, not estimation.